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tOfficial Modern Warfare 3 Thread

  • OTPT

    MSUgoat said... (original post)

    doesn't tell me how bad the multi-player will lag though...

    Ok that looks fucking awesome.

    "If you're worried about Wolverine fans, just move to Pasadena. You'll never have to deal with 'em."

  • pulling69

    OTPT said... (original post)

    Ok that looks fucking awesome.

    Now show us some multi-player action.....

    35,600 posts and counting since 09-09-2002. tRCMB Dead Pool Commissioner.

  • Looks sick, as expected. But it's all about the multi-player. Curious to see any additions and the levels.

    What is that, a Titleist? A hole in one...

  • pulling69 said... (original post)

    Now show us some multi-player action.....

    You'll have to wait until E3; June 7th-9th

  • pulling69

    Tons of info dropped today, mostly just confirming the story line. One of the lead developers is very active on twitter and has given away some good info including this tasty nugget which is great news for everyone:

    "We don't have lead platforms, we develop each version alongside each other. Xbox 360 is running at same as PS3."

    35,600 posts and counting since 09-09-2002. tRCMB Dead Pool Commissioner.

  • LegendAndLeader

    Looks sweet! But those are all cut-away, rendered, shots. I only saw two actually scenes from gameplay in there - one was a black and white UAV, and the other was from a helo.

  • pulling69

    DontPunchBabies said... (original post)

    Looks sweet! But those are all cut-away, rendered, shots. I only saw two actually scenes from gameplay in there - one was a black and white UAV, and the other was from a helo.

    Gameplay stuff comes out in a few weeks...

    35,600 posts and counting since 09-09-2002. tRCMB Dead Pool Commissioner.

  • i am only interested in the multi-player; weapons, perks, killstreaks, customization options, maps

  • pulling69

    Here are the perks:

    Perk 1 :

    Name: Covert
    Feature I: The first feature to the Perk ‘Covert’ stops the enemy from viewing their killcam when they are killed by you. The main feature also prevents deathmarks from being placed when you kill a member of the enemy team making it hard for hostile forces to pinpoint your location.
    Feature II: The second feature to ‘Covert’ allows you to remain hidden from enemy UAVs. In addition you will no longer render a red name or crosshair when an enemy is close to you.
    Feature III: The final feature is as expected, you remain hidden from all enemy killstreak rewards making it easy to venture throughout the map without having any trouble from any killstreak reward owned by a hostile player with the exception of Counter UAVs.

    Name: Recon
    Feature I: The main feature to the Perk ‘Recon’ allows you to gain killstreak rewards with one less kill than normally required. This is the ‘traditional’ feature to Hardline in the last two games.
    Feature II: You can now switch your airdrops one time for a chance to get a better reward by double tapping the Square (ps3) or the X (xbox). In addition you can also capture enemy airdrops faster. And finally you can detect when a hostile has booby trapped an airdrop.
    Feature III: The final feature is slightly more complicated. Let’s say an enemy calls in an airstrike, well on your screen you will see a long red line showing exactly where the airstrike is going to hit, this is also shown on your minimap. The same goes for when an enemy calls in a helicopter, you will be able to see exactly where they called it in to. Overall this Perk is mainly for players who want to benefit with their team and on their own depending on which features they choose to act on.

    Name: Specialist
    Feature I: The main feature to this Perk allows you to move faster similarly to Lightweight from previous games. Not much else to say about this.
    Feature II: The second feature to Specialist allows you to run for a longer duration much like Marathon from previous games. Again, not much else to say on the second feature to Specialist.
    Feature III: The third and final feature of Specialist allows you to walk crouched or prone faster.

    Name: Scavenger
    Feature I: Pretty obviously the main feature to Scavenger allows you to resupply from dead enemies, from this you can resupply rounds and lethal grenades.
    Feature II: The second feature to this Perk allows you to resupply tactical grenades and equipment from dead enemies.
    Feature III: HAVEN’T DECIDED.

    ————————————–

    Perk 2 :

    Name: Sleight of Hand
    Feature I: The main feature to Sleight of Hand allows you to reload all weapons faster. Not much else to it.
    Feature II: The second feature to Sleight of Hand gives you the ability to ADS faster.
    Feature III: The final feature to Sleight of Hand allows you to switch weapons faster. Not much else to this Perk.

    Name: Reflexes
    Feature I: The main feature of ‘Reflexes’ allows you to use your knife a lot quicker.
    Feature II: The second feature to ‘Reflexes’ grants you less flinch when shot at.
    Feature III: The final feature to ‘Reflexes’ allows you to crouch/prone/stand up a lot quicker.

    Name: Sharpshooter
    Feature I: The main feature of this Perk doesn’t reduce your recoil but it makes it more controllable and more predictable. For example, it will recoil more in the middle and top rather than to the left and right every so often, this Perk doesn’t decrease recoil, that’s what Grip is for.
    Feature II: The second feature to Sharpshooter increases your hip fire accuracy.
    Feature III: The final feature to Sharpshooter reduces your idle sway, you can also hold your breath longer if you have a sniper rifle equipped.

    Name: Bling
    Feature I: Allows you to equip three attachments to your primary weapon (default being 2).
    Feature II: The second feature to Bling allows you to equip two attachments on your secondary (default being 1).
    Feature III: The final feature to Bling allows you to equip two pieces of equipment.
    NOTE: This Perk cannot be combined with a Grenade Launcher, and normally Grenade Launchers take up two attachments.

    Name: Weapon Master
    Feature I: The first feature to ‘Weapon Master’ replaces your secondary with another primary weapon.
    Feature II: The second feature allows you to drop no weapon on death.
    Feature III: The third and final feature allows you to equip a pistol of your choice along side.

    ————————————–

    Perk 3 :

    Name: Bandoiler
    Feature I: This Perk is pretty much the pro to Scavenger along with some extra helpful features. The main feature to this Perk allows you to spawn with full ammunition at the start of matches and every time you respawn. Very helpful when it comes to big games, combined with Scavenger this feature makes it dominant.
    Feature II: The second feature to this Perk allows you to have up to two lethal grenade slots and three tactical grenade slots. You also spawn with the extra grenades.
    Feature III: The third and final feature of this Perk allows you to hold three extra magazines onto your loadout. So if your gun usually holds 200 bullets and each mag was 30 bullets you would end up with 290 bullets, if you combine this with Scavenger it will be dominant over one man army and teamplay operations.

    Name: Tactician
    Feature I: Allows you to take no falling damage.
    Feature II: You can throw grenades quicker and farther.
    Feature III: The final feature to ‘Tactician’ allows you to reset the fuse on grenades when throwing them back.

    Name: Infiltrator
    Feature I: Your footsteps are silent.
    Feature II: Enemy equipment no longer affects you unless it’s a proximity explosive.
    Feature III: Your knifing, defusing, reloading and etc is now silent.

    Name: Engineer
    Feature I: You can see enemy equipment through walls.
    Feature II: You can now booby trap enemy airdrops and you can hack enemy equipment.
    Feature III: Finally, you can defuse the bomb quicker in bomb based game modes.

    Name: Navigator
    Feature I: Enemies who have shown on the radar now last longer before fading, in addition it also shows the direction enemies are facing.
    Feature II: You are no longer affected by Counter UAVs.
    Feature III: Finally, enemies close to you will get their radar slowly jammed, the closer they get.

    35,600 posts and counting since 09-09-2002. tRCMB Dead Pool Commissioner.

  • pulling69

    And the killstreaks which I assume use a rolling kill count like MW2:

    3) Mortar Team (1 location)
    3) UAV
    4) Counter UAV
    4) SAM Turret
    4) Care Package
    5) Precision Air Strike
    5) Sentry Gun
    6) Artillery (3 location)
    6) PredatorMissle
    7) Attack Helicopter
    7) Stealth Bomber
    8 ) Harrier Airstrike
    8 ) GlobalHawk (blackbird effect)
    9) Fire Scout UAV (uav + attackhelicopter effect)
    9) Pavelow
    9) Emerygency airdrop (4 Package)
    9) EMP (last for 60 sec)
    13) AC130
    15) Chopper Gunner
    18 ) Nuclear EMP (Disable Perks for opponent team for 30sec only, Eletronics and Air Killstreaks wont be destoryed.)
    25) Tactical Nuke

    EDIT: One of the developers saw the perk and killstreak info and claims that they have not even worked on multi-player yet and that the info is 100% false.....I call BS on that as they will be revealing multi player at E3 in a week. Some of the info is probably wrong or won't end up in the final build but from what you can see in the single player trailer I think some of that info is valid(the 2 attachment standard and 3 with a perk being one example).

    This post was edited by pulling69 3 years ago

    35,600 posts and counting since 09-09-2002. tRCMB Dead Pool Commissioner.

  • pulling69 said... (original post)

    Here are the perks:

    Perk 1 :

    Name: Covert Feature I: The first feature to the Perk ‘Covert’ stops the enemy from viewing their killcam when they are killed by you. The main feature also prevents deathmarks from being placed when you kill a member of the enemy team making it hard for hostile forces to pinpoint your location. Feature II: The second feature to ‘Covert’ allows you to remain hidden from enemy UAVs. In addition you will no longer render a red name or crosshair when an enemy is close to you. Feature III: The final feature is as expected, you remain hidden from all enemy killstreak rewards making it easy to venture throughout the map without having any trouble from any killstreak reward owned by a hostile player with the exception of Counter UAVs.

    Name: Recon Feature I: The main feature to the Perk ‘Recon’ allows you to gain killstreak rewards with one less kill than normally required. This is the ‘traditional’ feature to Hardline in the last two games. Feature II: You can now switch your airdrops one time for a chance to get a better reward by double tapping the Square (ps3) or the X (xbox). In addition you can also capture enemy airdrops faster. And finally you can detect when a hostile has booby trapped an airdrop. Feature III: The final feature is slightly more complicated. Let’s say an enemy calls in an airstrike, well on your screen you will see a long red line showing exactly where the airstrike is going to hit, this is also shown on your minimap. The same goes for when an enemy calls in a helicopter, you will be able to see exactly where they called it in to. Overall this Perk is mainly for players who want to benefit with their team and on their own depending on which features they choose to act on.

    Name: Specialist Feature I: The main feature to this Perk allows you to move faster similarly to Lightweight from previous games. Not much else to say about this. Feature II: The second feature to Specialist allows you to run for a longer duration much like Marathon from previous games. Again, not much else to say on the second feature to Specialist. Feature III: The third and final feature of Specialist allows you to walk crouched or prone faster.

    Name: Scavenger Feature I: Pretty obviously the main feature to Scavenger allows you to resupply from dead enemies, from this you can resupply rounds and lethal grenades. Feature II: The second feature to this Perk allows you to resupply tactical grenades and equipment from dead enemies. Feature III: HAVEN’T DECIDED.

    ————————————–

    Perk 2 :

    Name: Sleight of Hand Feature I: The main feature to Sleight of Hand allows you to reload all weapons faster. Not much else to it. Feature II: The second feature to Sleight of Hand gives you the ability to ADS faster. Feature III: The final feature to Sleight of Hand allows you to switch weapons faster. Not much else to this Perk.

    Name: Reflexes Feature I: The main feature of ‘Reflexes’ allows you to use your knife a lot quicker. Feature II: The second feature to ‘Reflexes’ grants you less flinch when shot at. Feature III: The final feature to ‘Reflexes’ allows you to crouch/prone/stand up a lot quicker.

    Name: Sharpshooter Feature I: The main feature of this Perk doesn’t reduce your recoil but it makes it more controllable and more predictable. For example, it will recoil more in the middle and top rather than to the left and right every so often, this Perk doesn’t decrease recoil, that’s what Grip is for. Feature II: The second feature to Sharpshooter increases your hip fire accuracy. Feature III: The final feature to Sharpshooter reduces your idle sway, you can also hold your breath longer if you have a sniper rifle equipped.

    Name: Bling Feature I: Allows you to equip three attachments to your primary weapon (default being 2). Feature II: The second feature to Bling allows you to equip two attachments on your secondary (default being 1). Feature III: The final feature to Bling allows you to equip two pieces of equipment. NOTE: This Perk cannot be combined with a Grenade Launcher, and normally Grenade Launchers take up two attachments.

    Name: Weapon Master Feature I: The first feature to ‘Weapon Master’ replaces your secondary with another primary weapon. Feature II: The second feature allows you to drop no weapon on death. Feature III: The third and final feature allows you to equip a pistol of your choice along side.

    ————————————–

    Perk 3 :

    Name: Bandoiler Feature I: This Perk is pretty much the pro to Scavenger along with some extra helpful features. The main feature to this Perk allows you to spawn with full ammunition at the start of matches and every time you respawn. Very helpful when it comes to big games, combined with Scavenger this feature makes it dominant. Feature II: The second feature to this Perk allows you to have up to two lethal grenade slots and three tactical grenade slots. You also spawn with the extra grenades. Feature III: The third and final feature of this Perk allows you to hold three extra magazines onto your loadout. So if your gun usually holds 200 bullets and each mag was 30 bullets you would end up with 290 bullets, if you combine this with Scavenger it will be dominant over one man army and teamplay operations.

    Name: Tactician Feature I: Allows you to take no falling damage. Feature II: You can throw grenades quicker and farther. Feature III: The final feature to ‘Tactician’ allows you to reset the fuse on grenades when throwing them back.

    Name: Infiltrator Feature I: Your footsteps are silent. Feature II: Enemy equipment no longer affects you unless it’s a proximity explosive. Feature III: Your knifing, defusing, reloading and etc is now silent.

    Name: Engineer Feature I: You can see enemy equipment through walls. Feature II: You can now booby trap enemy airdrops and you can hack enemy equipment. Feature III: Finally, you can defuse the bomb quicker in bomb based game modes.

    Name: Navigator Feature I: Enemies who have shown on the radar now last longer before fading, in addition it also shows the direction enemies are facing. Feature II: You are no longer affected by Counter UAVs. Feature III: Finally, enemies close to you will get their radar slowly jammed, the closer they get.

    Source?

    What is that, a Titleist? A hole in one...

  • pulling69

    Cosmo_Kramer said... (original post)

    Source?

    http://www.thatvideogameblog.com/2011/05/28/rumor-some-modern-warfare-3-perks-and-kill-streaks-leaked/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+ThatVideogameBlog+%28That+VideoGame+Blog%29

    Read my EDIT I made to my above post with the killstreaks.

    EDIT: After some digging it has been found out that some 17 year old kid made all that shit up lol :

    http://www.thegamingvault.com/2011/05/rumor-modern-warfare-3-perks-and-kill-streaks-leaked/

    "Update: Having been contacted by an unnamed administrator at the Modern Warfare 3 Forums, it’s been brought to my attention that the following post is a copy-paste job from this post on the forums.

    As rumors go (as this was titled, but a ton of people seem to have neglected that), I was directed to the original source by a friend and as it turns out, it’s not real at all. It’s a fan-list of perks and kill streaks and is not a leaked list at all. The original writer is 17-years-old and has no affiliation with Activision or Infinity Ward."

    This post was edited by pulling69 3 years ago

    35,600 posts and counting since 09-09-2002. tRCMB Dead Pool Commissioner.

  • tactical nuke is back? wtf is wrong with them??!

  • pulling69

    MSUgoat said... (original post)

    tactical nuke is back? wtf is wrong with them??!

    Nobody knows...As I posted above that shit was written by some kid and the developers are saying they have not worked on the multi-player yet(which is a load of shit as well).

    35,600 posts and counting since 09-09-2002. tRCMB Dead Pool Commissioner.

  • the kid had some good ideas for the perks especially giving them three tiers and i liked three attachments on his bling perk.

  • MSUgoat said... (original post)

    the kid had some good ideas for the perks especially giving them three tiers and i liked three attachments on his bling perk.

    MW2's perks had three tiers as well... it was when you completed the challenges that you would go on to the next tier.

    What is that, a Titleist? A hole in one...

  • pulling69 said... (original post)

    Now show us some multi-player action.....

    THIS! Showing CGI cinema scenes from the solo campaign means nothing. I can't set my hopes too high b/c there is a different company helping w/ the multiplayer and Black Ops blew ass after I was hyping it all summer and fall.

  • DontPunchBabies said... (original post)

    Looks sweet! But those are all cut-away, rendered, shots.

    Yes, I want an extended video of the multiplayer.

    Killstreaks not adding up and no drop shotting along w/ no stopping power and horrible graphics KILLED Black Ops multi.

  • 22Deuce22 said... (original post)

    Yes, I want an extended video of the multiplayer.

    Killstreaks not adding up and no drop shotting along w/ no stopping power and horrible graphics KILLED Black Ops multi.

    Yet every fanboy bought it more than MW2... I still don't get it ...

    What is that, a Titleist? A hole in one...

  • pulling69 said... (original post)


    Perk 1 :

    Name: Covert Feature I: The first feature to the Perk ‘Covert’ stops the enemy from viewing their killcam when they are killed by you. The main feature also prevents deathmarks from being placed when you kill a member of the enemy team making it hard for hostile forces to pinpoint your location. Feature II: The second feature to ‘Covert’ allows you to remain hidden from enemy UAVs. In addition you will no longer render a red name or crosshair when an enemy is close to you. Feature III: The final feature is as expected, you remain hidden from all enemy killstreak rewards making it easy to venture throughout the map without having any trouble from any killstreak reward owned by a hostile player with the exception of Counter UAVs.

    Name: Scavenger Feature I: Pretty obviously the main feature to Scavenger allows you to resupply from dead enemies, from this you can resupply rounds and lethal grenades. Feature II: The second feature to this Perk allows you to resupply tactical grenades and equipment from dead enemies. Feature III: HAVEN’T DECIDED.

    ————————————–

    Perk 2 :

    Name: Sleight of Hand Feature I: The main feature to Sleight of Hand allows you to reload all weapons faster. Not much else to it. Feature II: The second feature to Sleight of Hand gives you the ability to ADS faster. Feature III: The final feature to Sleight of Hand allows you to switch weapons faster. Not much else to this Perk.

    Name: Sharpshooter Feature I: The main feature of this Perk doesn’t reduce your recoil but it makes it more controllable and more predictable. For example, it will recoil more in the middle and top rather than to the left and right every so often, this Perk doesn’t decrease recoil, that’s what Grip is for. Feature II: The second feature to Sharpshooter increases your hip fire accuracy. Feature III: The final feature to Sharpshooter reduces your idle sway, you can also hold your breath longer if you have a sniper rifle equipped.

    Name: Weapon Master Feature I: The first feature to ‘Weapon Master’ replaces your secondary with another primary weapon. Feature II: The second feature allows you to drop no weapon on death. Feature III: The third and final feature allows you to equip a pistol of your choice along side.

    ————————————–

    Perk 3 :

    Name: Bandoiler Feature I: This Perk is pretty much the pro to Scavenger along with some extra helpful features. The main feature to this Perk allows you to spawn with full ammunition at the start of matches and every time you respawn. Very helpful when it comes to big games, combined with Scavenger this feature makes it dominant. Feature II: The second feature to this Perk allows you to have up to two lethal grenade slots and three tactical grenade slots. You also spawn with the extra grenades. Feature III: The third and final feature of this Perk allows you to hold three extra magazines onto your loadout. So if your gun usually holds 200 bullets and each mag was 30 bullets you would end up with 290 bullets, if you combine this with Scavenger it will be dominant over one man army and teamplay operations.

    Name: Infiltrator Feature I: Your footsteps are silent. Feature II: Enemy equipment no longer affects you unless it’s a proximity explosive. Feature III: Your knifing, defusing, reloading and etc is now silent.

    These will be my perks....gun

    Write that down

    PSN: SURESNIPE

  • Cosmo_Kramer said... (original post)

    Yet every fanboy bought it more than MW2... I still don't get it ...

    I bought it off the strength of the CoD brand. It is by far the worst CoD title I've ever played...just b/c it sold doesn't mean it's a good game...Pokemon used to do #'s too.

    MW2 has plenty of flaws, but it is still visually superior and the gameplay is still fun. I probably play more CoD than anyone on this board (def NOT a good thing), I'm max prestige on every title since COD4, and I've played Black Ops multi a combined 4 hours maybe. Never liked it from day one.

  • SpartansOnTop said... (original post)

    These will be my perks....gun

    Write that down

    Those aren't confirmed...there will be hundreds of rumored perks and set ups, nothing is official until it's confirmed by an actual source. I DGAF about what some kid thinks the perks should or will be, I want official facts!

  • unconfirmed:

    Perk: Savage

    Summons the Macho Man Randy Savage down from the heavens where he relentlessly delivers flying elbow drops to your enemies.

  • by the way.....any of you fellers playing any of the cods tonight? I'm down for something

    PSN: SURESNIPE

  • pulling69

    SpartansOnTop said... (original post)

    by the way.....any of you fellers playing any of the cods tonight? I'm down for something

    You have not played in months.....Will you suck?

    35,600 posts and counting since 09-09-2002. tRCMB Dead Pool Commissioner.