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tOfficial Elder Scrolls Skyrim Thread

  • This game is going to rock, and, if it is anything like Oblivion, well, good-bye to my life for the next four to five months.

    French Tickler

  • I love these games! I kicked ASS in Oblivion--I was the baddest MF'er on the planet. In Skyrim, I hope the tombs have more variety--they kind of all looked the same. Really, that was the only suggestion I'd have. I have a new system partially built with Skyrim in mind (meaning I use it for business, but I don't need a badass video card for business biggrin). I am so pumped, I might take an ax out and chop holes through the wall. thumbsup

    Loose Stools

  • Is the level-scaling mechanic going to be in Skyrim, like it was in Oblivion?

    I didn't care for that change from Morrowing to Oblivion. Hope they change that back.

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    SpartanGrad99

  • I couldn't get into Oblivion for some reason. I really have a tough time getting into first person games, the only one I really finished was Fallout 3. You'd think I wouldn't mind since its on the same engine, maybe I need to give it another chance.

    ROtown Sparty

  • ROtown Sparty said...

    I couldn't get into Oblivion for some reason. I really have a tough time getting into first person games, the only one I really finished was Fallout 3. You'd think I wouldn't mind since its on the same engine, maybe I need to give it another chance.

    Did you play New Vegas? I'm up in the air myself but many people like it better than Fallout 3.

    While I hate having to toss more and more money out, I hope (and expect) Skyrim will have a very similar DLC rollout as New Vegas. I finished the base game a long time ago but have come back often to play the DLC packs. Each one was well done, interesting story, new weapons/enemies, level cap, etc.

    I think Steam said I'm up over 100 hours total into New Vegas. I hope Skyrim equals that!

    More Coffee

  • More Coffee said...

    Did you play New Vegas? I'm up in the air myself but many people like it better than Fallout 3.

    While I hate having to toss more and more money out, I hope (and expect) Skyrim will have a very similar DLC rollout as New Vegas. I finished the base game a long time ago but have come back often to play the DLC packs. Each one was well done, interesting story, new weapons/enemies, level cap, etc.

    I think Steam said I'm up over 100 hours total into New Vegas. I hope Skyrim equals that!

    Based on the amount of dlc they made for oblivion, I fully expect the dl for skyrim to be bigger and better and for there to be more of it. Theyre already saying that skyrim has over 300 hours of gameplay, and I'd love to see big chunks added to that via dlc

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    mdpowers55

  • More Coffee said...

    Did you play New Vegas? I'm up in the air myself but many people like it better than Fallout 3.

    While I hate having to toss more and more money out, I hope (and expect) Skyrim will have a very similar DLC rollout as New Vegas. I finished the base game a long time ago but have come back often to play the DLC packs. Each one was well done, interesting story, new weapons/enemies, level cap, etc.

    I think Steam said I'm up over 100 hours total into New Vegas. I hope Skyrim equals that!

    I played it for a while but never finished it. I just got bored and frustrated. I've been obsessed with Dragon Age 2 lately.

    ROtown Sparty

  • I thought Oblivion was the best game I have ever played. I never did give Morrowwind a chance as I stopped playing after about 2 hours. I couldn't get into it, like my brother, because of the poor graphics. I think a lot of that was due to how pumped up I was about Oblivion's because I can get into other games with poor graphics like zelda, mario 64, etc.

    When it comes to Skyrim I think it has the potential to be the best game created for those who like rpg's. The only worry is I think the amount of desire Morrowind and Oblivion fans have had for this installment has been second to none. If the game isn't incredible people will be very upset. So I like cautious but very optimistic.

    On a side note: I hope I can kill someone and own their house now instead of the house just sitting there under that person's name. I found some great Oblivion property I wanted but could never get. lol

    signature image

    Originall maximus_12; Brother to the most annoying undergrad poster....sorry; Love you Pelon

    tPstein

  • Anyone start playing this series farther back? I remember enjoying Daggerfall a lot, aside from the random dungeons that you could spend hours lost in searching for a random item.

    My favorite was becoming a werewolf which made you immune to normal weapons, and then committing a crime in a city. You'd have 30 guards swarming you and constantly hitting you for no damage.

    There are so many little extra things they can do with Skyrim (like the above mentioned house stealing) that I hope they include. I love the big plot items but sometimes finding the small things makes the game.

    More Coffee

  • SpartanGrad99 said...

    Is the level-scaling mechanic going to be in Skyrim, like it was in Oblivion?

    I didn't care for that change from Morrowing to Oblivion. Hope they change that back.

    My two complaints from Oblivion:

    Dungeon Regeneration -- If I wiped out a pack of vampires, why would they suddenly be back? I didn't explore every cave because I knew there wouldn't be secret areas hidden in them, just a random assortment of level-scaled creatures

    Level-scaling -- Part of what makes games like these fun is testing the boundaries of your character's skills. I built a unique character to see how he fits in the world around me, I don't want the world shifting to match my progression. I often kept my character from leveling, so I didn't have to see demons popping out of every nook and cranny anytime I stepped off a path to take a piss.

    Here's what Bethesda said about level-scaling in Skyrim, with some context from a blog posting:

    "Most RPGs have a built-in reward for your painstaking efforts to grow stronger than the fierce, two-foot-tall sewer rats of the world: you get to beat the stuffing out of the baddies who hung you from flagpoles and gave you swirlies back in the day.

    The Elder Scrolls IV: Oblivion, though? Not so much.

    Instead, enemies’ levels would scale with yours, or washed up enemies would be replaced with something more capable of snapping you like a particularly sob-prone twig. As a result, players complained that the game lacked a tangible sense of progression, and it served as a small red mark on an otherwise fantastic game.

    Fortunately, this time around, Bethesda’s learned its lesson.

    “Since people are asking, wanted to briefly touch on level scaling. All our games have had some amount of randomness/leveling based on player level. Skyrim’s is similar to Fallout 3′s, not Oblivion’s,” wrote a Bethesda community manager on the game’s official forums.

    Fallout 3′s level-scaling, of course, was much less pronounced and far more refined. In other words, no terrifying three-eyed gorilla monsters until we’ve got the gear, stats, and (hopefully) psychological preparation to deal with them."

    ELCutter

  • ELCutter said...

    My two complaints from Oblivion:

    Dungeon Regeneration -- If I wiped out a pack of vampires, why would they suddenly be back? I didn't explore every cave because I knew there wouldn't be secret areas hidden in them, just a random assortment of level-scaled creatures

    Level-scaling -- Part of what makes games like these fun is testing the boundaries of your character's skills. I built a unique character to see how he fits in the world around me, I don't want the world shifting to match my progression. I often kept my character from leveling, so I didn't have to see demons popping out of every nook and cranny anytime I stepped off a path to take a piss.

    Here's what Bethesda said about level-scaling in Skyrim, with some context from a blog posting:

    "Most RPGs have a built-in reward for your painstaking efforts to grow stronger than the fierce, two-foot-tall sewer rats of the world: you get to beat the stuffing out of the baddies who hung you from flagpoles and gave you swirlies back in the day.

    The Elder Scrolls IV: Oblivion, though? Not so much.

    Instead, enemies’ levels would scale with yours, or washed up enemies would be replaced with something more capable of snapping you like a particularly sob-prone twig. As a result, players complained that the game lacked a tangible sense of progression, and it served as a small red mark on an otherwise fantastic game.

    Fortunately, this time around, Bethesda’s learned its lesson.

    “Since people are asking, wanted to briefly touch on level scaling. All our games have had some amount of randomness/leveling based on player level. Skyrim’s is similar to Fallout 3′s, not Oblivion’s,” wrote a Bethesda community manager on the game’s official forums.

    Fallout 3′s level-scaling, of course, was much less pronounced and far more refined. In other words, no terrifying three-eyed gorilla monsters until we’ve got the gear, stats, and (hopefully) psychological preparation to deal with them."

    +1 for a very well put together post.

    I agree, the good thing is, after 5 years of playing oblivion, we've all found the problems and things we didn't like about it. I think the most promising thing about Skyrim is the fact that it appears (at least to me) that the Bethesda design team has also found all of the same "bad things about oblivion" and fixed them for Skyrim. I've watched and listened to more videos and podcasts than I can really reference, but I recommend checking out the Skyrim podcast on iTunes I think it's just called Dovahkiin". The hosts are a little loopy and are probably the mouth breathing live in the basement types, but they have a crap ton of info and insight on Skyrim. Also just search on YouTube for any "Skyrim/Todd Howard" interviews. They really delve into how much Skyrim will be improved in relation to oblivion.

    This post has been edited 3 times, most recently by mdpowers55 on 9/21/2011 at 8:31 PM

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    mdpowers55

  • 49 days and 17 hours....Just thought this thread could use a countdown clock thumbsup

    Skyrim Countdown

    http://bgsfans.com/countdown/

    bgsfans.com
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    mdpowers55

  • More Coffee said...

    Quiet, here comes the guard...

    Lol, well played.

    xxmgobluexx

  • A suggestion to those who have very nice computers. Pretty much every Bethesda game can be taken to the next level on PC. There are huge modding communities that really add tons of free content to the games. I'm thinking of buying a new graphics card so I can play on PC.

    NoodleIncident

  • 42 Days. panicpanicpanic

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    Itz Pstein21607

  • Loved fallout 3, never played oblivion, will I like this?

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    L.G.R.W.

    beal99

  • beal99 said...

    Loved fallout 3, never played oblivion, will I like this?

    I only played a little bit of fallout 3 but it is pretty similar to the elder scrolls games from what I could tell. The main difference is the setting, the elder scrolls games games are based in a castle age type dimension, your main weapons are going to be swords axes and magic as opposed to the fallout weapons like guns and other ranged weapons. I didn't get that far into fallout 3 but my brief experience with it led me to believe that Skyrim will probably have more expansive gamespace. And instead of a wasteland type atmosphere it's more of a wilderness with scattered towns and cities, with tons of caves and dungeons to explore with even more special items to find and use. I HIGHLY reconmend Skyrim, you won't be sorry

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    mdpowers55

  • mdpowers55 said...

    I only played a little bit of fallout 3 but it is pretty similar to the elder scrolls games from what I could tell. The main difference is the setting, the elder scrolls games games are based in a castle age type dimension, your main weapons are going to be swords axes and magic as opposed to the fallout weapons like guns and other ranged weapons. I didn't get that far into fallout 3 but my brief experience with it led me to believe that Skyrim will probably have more expansive gamespace. And instead of a wasteland type atmosphere it's more of a wilderness with scattered towns and cities, with tons of caves and dungeons to explore with even more special items to find and use. I HIGHLY reconmend Skyrim, you won't be sorry

    roger that

    signature image signature image

    L.G.R.W.

    beal99

  • Itz Pstein! said...

    42 Days. panicpanicpanic

    (high five!)

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    mdpowers55

  • i'm so effing pumped for this.

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    East Lansing- A Drinking Town with a Football Problem

    tLonelyStoner

  • tLonelyStoner said...

    i'm so effing pumped for this.

    High five for you too

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    mdpowers55

  • I just sold my 360 b/c I hadn't used it for over a year, but I'm seriously considering buying the new model just for this game. Oblivion was titties.

    Victory4MSU

  • xxmgobluexx said...

    Lol, well played.

    I was wondering if anyone got the reference.

    It's probably more etched in my head because I experimented with about 30 new characters and had to listen to that guy every time.

    I'm sure they'll let us go.

    More Coffee

  • STOP! You violated the law. Pay for your crimes or pay with your blood.

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    Itz Pstein21607

  • ROtown Sparty said...

    I couldn't get into Oblivion for some reason. I really have a tough time getting into first person games, the only one I really finished was Fallout 3. You'd think I wouldn't mind since its on the same engine, maybe I need to give it another chance.

    I'm the same way but Skyrim can be played in 3rd person

    spartan719